How to Draw Yveltal
Draw two horizontal curves across the sheet: This will be most of the left side wing and part of the body. , Draw an ovular shape on the right side: This will be the right wing., Draw an outline of the left side wing by splitting the wing into...
Step-by-Step Guide
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Step 1: Draw two horizontal curves across the sheet: This will be most of the left side wing and part of the body.
This will be the tail., This marks where the legs will be., This step is very simple.
The Y-shapes show where the talons will be when you draw the legs.
Make sure they are at each end of the line across the tail., The beginning of the leg is a circular shape that sends halfway down the line that leads to the Y-shapes.
Use the remaining space between the circles and the y-shapes for the lower legs. then you can draw the talons using the Y-shapes to guide where they will be and how long the "toes" are., These are Yveltal's "Fingers."
Add three spikes to the underside of the wings near the body. These spikes are more akin to feathers.,, Draw a short curve from the body towards the right wing. Then add another curve under it to make it Yveltal's neck.
These lines will be connected later when making Yveltal's head.
Attempt to follow the sample above to avoid proportion problems., Add triangles to the rectangles to make Yveltal's horns.(The horns are the rectangles+the triangles.) You can finish its face by drawing the beak with a downwards zigzag and connect it to the lower line that makes Yveltal's neck., Draw a curve from the tip of the triangle on Yveltal's chest to the top of the page. Bring the same curve back down to the other side. Reconnect this curve to the chest using these lines.
This is should vaguely resemble a triangular shape.
Be as free handed as you like when drawing Yveltal's mane, as the actual curves in the plumes are variable.
Be sure to add feather spikes here and there to give a ruffled, unruly look.,, These are branch-like structures, so make them as harsh and jagged as you like.
Ensure, however, that at the end of each limb, the branch splits into three., After that, your destruction bird is ready. -
Step 2: Draw an ovular shape on the right side: This will be the right wing.
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Step 3: Draw an outline of the left side wing by splitting the wing into three parts: two rectangles and a circle.
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Step 4: Draw a box between the left side wing and the right side wing
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Step 5: another box underneath it
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Step 6: and an upside down triangle on the top box: This will be the torso.
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Step 7: Draw a downwards curve through the body: This is where the tail will be.
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Step 8: Split the tail in three segments
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Step 9: three rectangles and a circle at the end.
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Step 10: Run a small line across the first rectangle of the tail.
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Step 11: Draw the outline of the legs using Y-shapes.
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Step 12: Finish drawing the legs.
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Step 13: Draw five spikes in the positions shown on each of the circles at the ends of the wings and tail.
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Step 14: Connect the spikes properly to the wings using the lines shown above.
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Step 15: Now add the lines that connect the wings and tail properly to the body.
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Step 16: Finally
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Step 17: you move onto the head.
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Step 18: Draw two rectangles
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Step 19: similar to the drawing above
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Step 20: beginning from the end of the neck.
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Step 21: Make Yveltal's mane.
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Step 22: Erase your guidelines.
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Step 23: Add in the patterns on Yveltal's body.
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Step 24: Add color and shading to make Yveltal look even better.
Detailed Guide
This will be the tail., This marks where the legs will be., This step is very simple.
The Y-shapes show where the talons will be when you draw the legs.
Make sure they are at each end of the line across the tail., The beginning of the leg is a circular shape that sends halfway down the line that leads to the Y-shapes.
Use the remaining space between the circles and the y-shapes for the lower legs. then you can draw the talons using the Y-shapes to guide where they will be and how long the "toes" are., These are Yveltal's "Fingers."
Add three spikes to the underside of the wings near the body. These spikes are more akin to feathers.,, Draw a short curve from the body towards the right wing. Then add another curve under it to make it Yveltal's neck.
These lines will be connected later when making Yveltal's head.
Attempt to follow the sample above to avoid proportion problems., Add triangles to the rectangles to make Yveltal's horns.(The horns are the rectangles+the triangles.) You can finish its face by drawing the beak with a downwards zigzag and connect it to the lower line that makes Yveltal's neck., Draw a curve from the tip of the triangle on Yveltal's chest to the top of the page. Bring the same curve back down to the other side. Reconnect this curve to the chest using these lines.
This is should vaguely resemble a triangular shape.
Be as free handed as you like when drawing Yveltal's mane, as the actual curves in the plumes are variable.
Be sure to add feather spikes here and there to give a ruffled, unruly look.,, These are branch-like structures, so make them as harsh and jagged as you like.
Ensure, however, that at the end of each limb, the branch splits into three., After that, your destruction bird is ready.
About the Author
Gloria Ramos
Dedicated to helping readers learn new skills in lifestyle and beyond.
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