How to Design a Successful Platforming Game

Look before you jump., Keep it possible., Use strategic energy placement., Don't be arbitrary.

4 Steps 2 min read Medium

Step-by-Step Guide

  1. Step 1: Look before you jump.

    In real life, you wouldn't want to jump off a cliff without checking for a safe place to land.

    Similarly, your game shouldn't require the player to jump to a platform that can't be seen onscreen.

    That doesn't mean you can't surprise the player; just avoid "leaps of faith."
  2. Step 2: Keep it possible.

    At no point should it be impossible to complete a level.

    If you want the player to fall into a "trap," make it possible to continue the level (without perishing!).

    That means no inescapable obstacles or enemies that can't be defeated. , Put enemies in places that fit the level design and add to the challenge in a specific way.

    It might seem tempting to put a bunch of enemies in one place, but don't
    - it's been done way too many times already.

    Instead, use enemies in clever ways, or to create a puzzle for the player to solve. , Don't put coins or bonus items in places that can't be reached or that lead the player to an inevitable death.

    The player should be able to theoretically collect every power-up in the level, even if it is difficult to do so.

    So don't put doors, coins or power-ups in arbitrary places
    - it will only make the player frustrated.
  3. Step 3: Use strategic energy placement.

  4. Step 4: Don't be arbitrary.

Detailed Guide

In real life, you wouldn't want to jump off a cliff without checking for a safe place to land.

Similarly, your game shouldn't require the player to jump to a platform that can't be seen onscreen.

That doesn't mean you can't surprise the player; just avoid "leaps of faith."

At no point should it be impossible to complete a level.

If you want the player to fall into a "trap," make it possible to continue the level (without perishing!).

That means no inescapable obstacles or enemies that can't be defeated. , Put enemies in places that fit the level design and add to the challenge in a specific way.

It might seem tempting to put a bunch of enemies in one place, but don't
- it's been done way too many times already.

Instead, use enemies in clever ways, or to create a puzzle for the player to solve. , Don't put coins or bonus items in places that can't be reached or that lead the player to an inevitable death.

The player should be able to theoretically collect every power-up in the level, even if it is difficult to do so.

So don't put doors, coins or power-ups in arbitrary places
- it will only make the player frustrated.

About the Author

M

Martha Nelson

A passionate writer with expertise in DIY projects topics. Loves sharing practical knowledge.

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