How to Make a Game Like RuneScape

Figure out what you want in your game, make a list with things you really want in your game and put it in a locker until you reach a specific step beneath., Download 3Ds max or buy it (pretty expensive, but do you want new handful updates...

11 Steps 1 min read Medium

Step-by-Step Guide

  1. Step 1: Figure out what you want in your game

    Buy it and you support autodesk) and follow the tutorials. 3Ds max is a very difficult program, but it is used for animations like "Finding Nemo".

    What you do in 3DS max is you create the models/characters used in the game and so now create a simple character, save it, create an environment, save that, make a turret (enemy that shoots frequently at you, could be an archer/cannon/guy with guns) and save that (all those files should be saved separately). , Create a new scene where you separately load the 3 files and put them together, with a few scripting learned by the tutorials the turret shoots at the character you can steer and attack back. , This is also the time to pick up your list and scratch things and add them to your game. , Music could be very important.

    Do not forget to make trigger sounds like gun sound, walking or shouting. , Do this by making it attractive so you can pay your server payments back with "google ads". , Add attractive extras which the gamers may buy so you can have your profit.

    Promote your game!
  2. Step 2: make a list with things you really want in your game and put it in a locker until you reach a specific step beneath.

  3. Step 3: Download 3Ds max or buy it (pretty expensive

  4. Step 4: but do you want new handful updates?

  5. Step 5: Download/buy unity 3D

  6. Step 6: (this is your engine

  7. Step 7: ) and again follow many tutorials.

  8. Step 8: Make a whole world and enemies.

  9. Step 9: Use music software (like fruity loops) to make specific soundtrack.

  10. Step 10: Search for a server and create your own website.

  11. Step 11: Let your game be free.

Detailed Guide

Buy it and you support autodesk) and follow the tutorials. 3Ds max is a very difficult program, but it is used for animations like "Finding Nemo".

What you do in 3DS max is you create the models/characters used in the game and so now create a simple character, save it, create an environment, save that, make a turret (enemy that shoots frequently at you, could be an archer/cannon/guy with guns) and save that (all those files should be saved separately). , Create a new scene where you separately load the 3 files and put them together, with a few scripting learned by the tutorials the turret shoots at the character you can steer and attack back. , This is also the time to pick up your list and scratch things and add them to your game. , Music could be very important.

Do not forget to make trigger sounds like gun sound, walking or shouting. , Do this by making it attractive so you can pay your server payments back with "google ads". , Add attractive extras which the gamers may buy so you can have your profit.

Promote your game!

About the Author

A

Alexander Ruiz

Creates helpful guides on home improvement to inspire and educate readers.

75 articles
View all articles

Rate This Guide

--
Loading...
5
0
4
0
3
0
2
0
1
0

How helpful was this guide? Click to rate: