How to Make a Dice Simulator Using Java
Open your IDE application on your computer. , Create a new project., Create a new class and name it Dice., Within the Dice class, initiate a random variable: Random randomGenerator = new Random(); , Initiate an integer variable to indicate the...
Step-by-Step Guide
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Step 1: Open your IDE application on your computer.
Name it DiceSimulator.
If it makes a main class automatically, call that class DiceTester. , In this Dice file, import the random package: import java.util.Random -
Step 2: Create a new project.
,,,, If DiceTester is your main class, go straight to DiceTester instead. ,,,,,,, Within this loop, you construct each Dice object by using the for loop variable x and passing the variable howManySides. ,,, In many IDE its by pressing the green play button on the top left corner of your IDE application. -
Step 3: Create a new class and name it Dice.
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Step 4: Within the Dice class
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Step 5: initiate a random variable: Random randomGenerator = new Random();
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Step 6: Initiate an integer variable to indicate the number of sides: int sides = 0;
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Step 7: Create the constructor for Dice to define the number of sides the dice class would have: public Dice (int numberOfSides) { sides = numberOfSides;}
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Step 8: Create a method to return a random number between 1 and the number of sides: public int roll() {int result = randomGenerator.nextInt(sides) + 1; return result; }
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Step 9: Create the main class and name it DiceTester.
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Step 10: At the top of the DiceTester class
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Step 11: import the scanner package: import java.util.Scanner;
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Step 12: Create a Scanner object in the main method and name it in.
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Step 13: Print out the question: “How many dice do you need?” If you're new to programming
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Step 14: use System.out.println(" "); to print statements.
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Step 15: Initiate an integer variable called howManyDice and assign it to the integer the user inputs: int howManyDice = in.nextInt();
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Step 16: Print out the question: “How many sides do each dice have?”
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Step 17: Initiate an integer variable called howManySides and assign it to the integer the user inputs: int howManySides = in.nextInt();
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Step 18: Create a for loop that iterates once for every dice the user wishes to create.
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Step 19: Call the roll method from Dice and display it in the loop to get all the results.
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Step 20: Check that the loop looks similar to the following code: for (int x = 0; x < howManyDice; x++) {theDice= new Dice(howManySides); int result = theDice.roll(); System.out.println("Roll of dice #" + (1 + x) + ": " + result); }
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Step 21: Run the program!
Detailed Guide
Name it DiceSimulator.
If it makes a main class automatically, call that class DiceTester. , In this Dice file, import the random package: import java.util.Random
,,,, If DiceTester is your main class, go straight to DiceTester instead. ,,,,,,, Within this loop, you construct each Dice object by using the for loop variable x and passing the variable howManySides. ,,, In many IDE its by pressing the green play button on the top left corner of your IDE application.
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Jean Gonzales
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