How to Make a Dice Simulator Using Java

Open your IDE application on your computer. , Create a new project., Create a new class and name it Dice., Within the Dice class, initiate a random variable: Random randomGenerator = new Random(); , Initiate an integer variable to indicate the...

21 Steps 1 min read Advanced

Step-by-Step Guide

  1. Step 1: Open your IDE application on your computer.

    Name it DiceSimulator.

    If it makes a main class automatically, call that class DiceTester. , In this Dice file, import the random package: import java.util.Random
  2. Step 2: Create a new project.

    ,,,, If DiceTester is your main class, go straight to DiceTester instead. ,,,,,,, Within this loop, you construct each Dice object by using the for loop variable x and passing the variable howManySides. ,,, In many IDE its by pressing the green play button on the top left corner of your IDE application.
  3. Step 3: Create a new class and name it Dice.

  4. Step 4: Within the Dice class

  5. Step 5: initiate a random variable: Random randomGenerator = new Random();

  6. Step 6: Initiate an integer variable to indicate the number of sides: int sides = 0;

  7. Step 7: Create the constructor for Dice to define the number of sides the dice class would have: public Dice (int numberOfSides) { sides = numberOfSides;}

  8. Step 8: Create a method to return a random number between 1 and the number of sides: public int roll() {int result = randomGenerator.nextInt(sides) + 1; return result; }

  9. Step 9: Create the main class and name it DiceTester.

  10. Step 10: At the top of the DiceTester class

  11. Step 11: import the scanner package: import java.util.Scanner;

  12. Step 12: Create a Scanner object in the main method and name it in.

  13. Step 13: Print out the question: “How many dice do you need?” If you're new to programming

  14. Step 14: use System.out.println(" "); to print statements.

  15. Step 15: Initiate an integer variable called howManyDice and assign it to the integer the user inputs: int howManyDice = in.nextInt();

  16. Step 16: Print out the question: “How many sides do each dice have?”

  17. Step 17: Initiate an integer variable called howManySides and assign it to the integer the user inputs: int howManySides = in.nextInt();

  18. Step 18: Create a for loop that iterates once for every dice the user wishes to create.

  19. Step 19: Call the roll method from Dice and display it in the loop to get all the results.

  20. Step 20: Check that the loop looks similar to the following code: for (int x = 0; x < howManyDice; x++) {theDice= new Dice(howManySides); int result = theDice.roll(); System.out.println("Roll of dice #" + (1 + x) + ": " + result); }

  21. Step 21: Run the program!

Detailed Guide

Name it DiceSimulator.

If it makes a main class automatically, call that class DiceTester. , In this Dice file, import the random package: import java.util.Random

,,,, If DiceTester is your main class, go straight to DiceTester instead. ,,,,,,, Within this loop, you construct each Dice object by using the for loop variable x and passing the variable howManySides. ,,, In many IDE its by pressing the green play button on the top left corner of your IDE application.

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