How to Win in Age of Empires II
Create villagers., Scout out with the 3 beginning and scout to find your sheep as fast as possible., Here as an approx build list: Villager 1 - food, Villager 2 - food, Villager 3 - food, Villager 4 - food, Villager 5 - food, Villager 6 - food...
Step-by-Step Guide
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Step 1: Create villagers.
Villagers are key to a great economy.
Villagers gather resources which can be used to build, create, and research stuff later on in the game.
The trick is to have enough villagers to support what you are trying to accomplish at the time. -
Step 2: Scout out with the 3 beginning and scout to find your sheep as fast as possible.
These sheep should then be moved under the town center so the villagers have an instant drop off point and don't need to run to drop the food off.
Six villagers is the optimum to have on sheep at any one time.
It will insure constant villager production.
You should now use the next created villager to build a lumber camp and the next 2 villagers should go there too.
The berries should be close to the town center, the next 2 villagers should be sent to berries as well for a total of
4.
You then want to send some more villagers to wood and a few more to sheep, remember to create one or two far before you click to feudal. , Here is it explained a little better in a condensed video: https://www.youtube.com/watch?v=WtukDHXy9GU&list=PL891DE10D2EFEA2E6 , Number him 1 by pressing Ctrl +
1.
That way, you can quickly go to him by simply pressing the 1 key.
Start by exploring the black areas around the explored area.
Since you need to know the map, the scout is vital.
Start by scouting around your base in a circle then when you have found everything you need, 6+ sheep, gold, stone and at least one decent lumber site start scouting for your opponent, a good starting point is directly across from you. , You shouldn't drop villager production unless you are going full aggressive, or have 120 villagers (In 200 pop) , A good player won't research loom until he is about to go feudal.
However, if you don't have the food to create a villager it can be a good time to do loom.
Also if your boar is far away, or the game is laggy it can be a good idea to get loom before you lure it. -
Step 3: Here as an approx build list: Villager 1 - food
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Step 4: Villager 2 - food
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Step 5: Villager 3 - food
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Step 6: Villager 4 - food
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Step 7: Villager 5 - food
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Step 8: Villager 6 - food
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Step 9: Villager 7- lumber camp
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Step 10: Villager 8 - wood
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Step 11: Villager 9 - wood
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Step 12: Villager 10 -Lure boar
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Step 13: Villager 11 - Build a mill
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Step 14: Villager 12- berries
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Step 15: Villager 13 - berries
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Step 16: Villager 14 - lure boar
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Step 17: Villager 15 - berries
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Step 18: Villager 16 - wood
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Step 19: Villager 17 - wood
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Step 20: Villager 18 - food
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Step 21: Villager 19 - food
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Step 22: Villager 20 - food
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Step 23: Villager 21 - food.
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Step 24: Explore with your scout.
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Step 25: Create villagers as soon as the chance comes by.
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Step 26: Research Loom when you need to.
Detailed Guide
Villagers are key to a great economy.
Villagers gather resources which can be used to build, create, and research stuff later on in the game.
The trick is to have enough villagers to support what you are trying to accomplish at the time.
These sheep should then be moved under the town center so the villagers have an instant drop off point and don't need to run to drop the food off.
Six villagers is the optimum to have on sheep at any one time.
It will insure constant villager production.
You should now use the next created villager to build a lumber camp and the next 2 villagers should go there too.
The berries should be close to the town center, the next 2 villagers should be sent to berries as well for a total of
4.
You then want to send some more villagers to wood and a few more to sheep, remember to create one or two far before you click to feudal. , Here is it explained a little better in a condensed video: https://www.youtube.com/watch?v=WtukDHXy9GU&list=PL891DE10D2EFEA2E6 , Number him 1 by pressing Ctrl +
1.
That way, you can quickly go to him by simply pressing the 1 key.
Start by exploring the black areas around the explored area.
Since you need to know the map, the scout is vital.
Start by scouting around your base in a circle then when you have found everything you need, 6+ sheep, gold, stone and at least one decent lumber site start scouting for your opponent, a good starting point is directly across from you. , You shouldn't drop villager production unless you are going full aggressive, or have 120 villagers (In 200 pop) , A good player won't research loom until he is about to go feudal.
However, if you don't have the food to create a villager it can be a good time to do loom.
Also if your boar is far away, or the game is laggy it can be a good idea to get loom before you lure it.
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