How to Draw a Horse Jumping
Get familiar with the horse anatomy, and the gaits of a horse., Have a high quality image or model of a horse jumping at the desired angle, either launching or landing., Determine how high the obstacle the horse is jumping is., Start with the body...
Step-by-Step Guide
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Step 1: Get familiar with the horse anatomy
Make sure you understand the positions of the legs and the awkward shapes they can be in from different angles.
If you aren't quite comfortable drawing horses at first, just spend some time sketching simple bodies/faces before hand. -
Step 2: and the gaits of a horse.
You will be able to zoom in if you have difficulty seeing certain details.
This will help you draw the correct shapes. , This will create the angle of the body, mainly vertical or horizontal.
You don't want the distance to be awkward! , If it is going over a jump, the upper body will be tilted upwards.
If the horse is landing, the front should tilt downwards.
Use circles for the chest and hindquarters of the horse. , Make sure to watch the proportions! Add muscle detail if you want. , If it is landing, it will be the other way around.
Horse always land on one hoof, placing all their weight here. , Make sure that there is a reasonable gap between the horses' legs and the top of the obstacle, unless its very high so that it is clearly difficult.
It can be brushing the obstacle here. , Make changes if the angle is strange.
Finish the legs completely, along with the hooves.
If something doesn't look right, take a closer look! , The neck should be arched, but not to a distressing degree.
Try and mimic the position of the horse's neck and head in the picture.
Depending on the height of the obstacle and the completion of the jump, the position will vary. , Add all the necessary muscle features. , Make sure that the mane and tail are not flat, but blown back. , If you like the result, fill in the actual obstacle and draw or sketch the immediate surroundings if you haven't done so already. -
Step 3: Have a high quality image or model of a horse jumping at the desired angle
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Step 4: either launching or landing.
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Step 5: Determine how high the obstacle the horse is jumping is.
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Step 6: Start with the body of the horse.
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Step 7: Finish at least the body above the legs
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Step 8: in both the front and back.
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Step 9: Note that if the horse is launching or has just done so
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Step 10: its front legs will be curled under its body
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Step 11: while its hind legs are extended
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Step 12: on the ground or not.
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Step 13: Sketch circles where the knees
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Step 14: ankles and hooves will be
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Step 15: in all four legs.
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Step 16: Draw in the correct leg shapes using your image or model
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Step 17: either folded or extended.
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Step 18: Move up to the neck/head.
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Step 19: Complete the regular shapes needed for a neck and the head.
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Step 20: Finish the entire body.
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Step 21: Add all the detail of muscle you might have missed
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Step 22: and shading if desired
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Step 23: before comparing to your image.
Detailed Guide
Make sure you understand the positions of the legs and the awkward shapes they can be in from different angles.
If you aren't quite comfortable drawing horses at first, just spend some time sketching simple bodies/faces before hand.
You will be able to zoom in if you have difficulty seeing certain details.
This will help you draw the correct shapes. , This will create the angle of the body, mainly vertical or horizontal.
You don't want the distance to be awkward! , If it is going over a jump, the upper body will be tilted upwards.
If the horse is landing, the front should tilt downwards.
Use circles for the chest and hindquarters of the horse. , Make sure to watch the proportions! Add muscle detail if you want. , If it is landing, it will be the other way around.
Horse always land on one hoof, placing all their weight here. , Make sure that there is a reasonable gap between the horses' legs and the top of the obstacle, unless its very high so that it is clearly difficult.
It can be brushing the obstacle here. , Make changes if the angle is strange.
Finish the legs completely, along with the hooves.
If something doesn't look right, take a closer look! , The neck should be arched, but not to a distressing degree.
Try and mimic the position of the horse's neck and head in the picture.
Depending on the height of the obstacle and the completion of the jump, the position will vary. , Add all the necessary muscle features. , Make sure that the mane and tail are not flat, but blown back. , If you like the result, fill in the actual obstacle and draw or sketch the immediate surroundings if you haven't done so already.
About the Author
Timothy Fisher
Experienced content creator specializing in creative arts guides and tutorials.
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