How to Play Wizard in Dungeons and Dragons
., Choose the right stats., Prepare your Spells Carefully: Wizards are highly limited in their volume of spells compared to all other classes., Expand your Spellbook: Unlike sorcerers, wizards can know an unlimited number of spells, as long as they...
Step-by-Step Guide
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Step 1: Choose the right stats.
Choose a race with an Intelligence bonus.
In
3.5, elves and humans take control while eladrins are more useful in 4e.
A high intelligence score is compulsory for a wizard because that ability governs his spell casting. -
Step 2: Prepare your Spells Carefully: Wizards are highly limited in their volume of spells compared to all other classes.
Intelligence ranks first for a wizard, then Dexterity/Constitution, then Wisdom, then Strength and lastly Charisma. , Choose the spells you think you will need most.
For example, if you are going to raid a goblin's fortress, preparing a magic missile is probably a better idea than comprehend languages, unless you plan on interrogating the evil goblin chieftain, who only speaks Goblin. , If the Arch-Mage of Bellfield, or whoever, is in town, you might ask him/her to allow you to copy some spells from their spellbook.
They might charge you a fee, but most wizards, especially those of a higher level than you, will be happy to allow you to. , If you're going against just one opponent, fireball isn't the best spell.
Sometimes you might just not cast a spell at all.
Having a crossbow to assist your companions is a great way to refrain from spell casting while still feeling as though you are in the game. , Without expending a spell slot, you can cast any spell on the scroll as long as it is of a level you can cast.
Even if the scroll is above the highest level you can cast on your own you still may be able to use it.
You must make a caster level check with a Difficulty Class (DC) of the scroll's caster level +1.
This helps conserve spell slots, and they're pretty cheap. , For one, their near unlimited selection of spells means that almost no magic item is out of reach of the high-level wizard to craft.
And even low-level wizards can craft magic items.
Wizards get Scribe Scroll as an automatic feat at first level. , So have a quarterstaff, a dagger and maybe a crossbow with you.
These items can also be use out of combat.
How can you cut ropes without daggers, or measure water without a quarterstaff? , -
Step 3: Expand your Spellbook: Unlike sorcerers
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Step 4: wizards can know an unlimited number of spells
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Step 5: as long as they have enough spellbooks.
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Step 6: Cast Spells Cautiously: The wizard who casts spells at every opportunity is the wizard who dies first.
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Step 7: Use Scrolls Liberally: Scrolls are probably the best items in the game for wizards except for staffs.
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Step 8: Craft Magic Items: One advantage wizards have over sorcerers is that they are much better suited to crafting magic items.
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Step 9: Have Mundane Items: If you are out of spells
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Step 10: you will need to fight with hands.
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Step 11: Finished.
Detailed Guide
Choose a race with an Intelligence bonus.
In
3.5, elves and humans take control while eladrins are more useful in 4e.
A high intelligence score is compulsory for a wizard because that ability governs his spell casting.
Intelligence ranks first for a wizard, then Dexterity/Constitution, then Wisdom, then Strength and lastly Charisma. , Choose the spells you think you will need most.
For example, if you are going to raid a goblin's fortress, preparing a magic missile is probably a better idea than comprehend languages, unless you plan on interrogating the evil goblin chieftain, who only speaks Goblin. , If the Arch-Mage of Bellfield, or whoever, is in town, you might ask him/her to allow you to copy some spells from their spellbook.
They might charge you a fee, but most wizards, especially those of a higher level than you, will be happy to allow you to. , If you're going against just one opponent, fireball isn't the best spell.
Sometimes you might just not cast a spell at all.
Having a crossbow to assist your companions is a great way to refrain from spell casting while still feeling as though you are in the game. , Without expending a spell slot, you can cast any spell on the scroll as long as it is of a level you can cast.
Even if the scroll is above the highest level you can cast on your own you still may be able to use it.
You must make a caster level check with a Difficulty Class (DC) of the scroll's caster level +1.
This helps conserve spell slots, and they're pretty cheap. , For one, their near unlimited selection of spells means that almost no magic item is out of reach of the high-level wizard to craft.
And even low-level wizards can craft magic items.
Wizards get Scribe Scroll as an automatic feat at first level. , So have a quarterstaff, a dagger and maybe a crossbow with you.
These items can also be use out of combat.
How can you cut ropes without daggers, or measure water without a quarterstaff? ,
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